manufacturing.variance
Standard costing variances: material price and usage, labour rate and efficiency, favourable or adverse.
1.0.0 · published 2026-10-03 by charlie · Anterra
Pinned by 15 tests, run in TypeScript, Python and Rust.
What it does
The four basic standard-costing variances for a period, flexed to the output actually produced:
material price = actual material cost - AQ x SP material usage = (AQ - SQ) x SP SQ = standard quantity per unit x actual output labour rate = actual labour cost - AH x SR labour efficiency = (AH - SH) x SR SH = standard hours per unit x actual output
For example
cost_variances(standard price £3.00, standard quantity …, actual quantity …, actual cost £6,160.00, standard rate £10.00, standard hours …, actual hours …, actual cost £30,450.00, 1,000, half-up)→ material price …, material usage …, labour rate …, labour efficiency …, total …, standard cost £36,000.00, actual cost £36,610.00 the textbook case: 2 kg at £3 and 3 h at £10 a unit, 1000 made with 2200 kg for £6160 and 2900 h for £30450cost_variances(standard price £1.25, standard quantity …, actual quantity …, actual cost £42.00, standard rate £11.50, standard hours …, actual hours …, actual cost £300.00, 100, half-up)→ material price …, material usage …, labour rate …, labour efficiency …, total …, standard cost £329.17, actual cost £342.00 fractional standards: 1/3 kg at £1.25 and 1/4 h at £11.50 a unit, 100 made using 33.5 kg; each flexed cost is rounded once and the variances still add upcost_variances(standard price £1.25, standard quantity …, actual quantity …, actual cost £42.00, standard rate £11.50, standard hours …, actual hours …, actual cost £300.00, 100, down)→ material price …, material usage …, labour rate …, labour efficiency …, total …, standard cost £329.16, actual cost £342.00 the same rounded down: 4187.5p and 4166.67p become 4187p and 4166p
The function
The same function in TypeScript, Python and Rust, pinned by the same tests. Pick your language; the choice follows you around the registry.
pub fn cost_variances(material: &MaterialActual, labour: &LabourActual, actual_output: i64, mode: &str) -> CostVariances
| material | MaterialActual | standard and actual material for the period |
| labour | LabourActual | standard and actual labour for the period |
| actual_output | int | units actually produced, which the standard is flexed to |
| mode | RoundingMode | how each flexed cost becomes whole minor units |
| returns | CostVariances |
The types it declares, generated into your project
/// Material standard per unit of output, and what was actually used and paid.
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct MaterialActual {
/// per unit of material (per kg, per metre)
pub standard_price: Money,
/// material per unit of output
pub standard_quantity: Rational,
/// material actually used
pub actual_quantity: Rational,
/// what the material used actually cost
pub actual_cost: Money,
}
/// Labour standard per unit of output, and what was actually worked and paid.
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct LabourActual {
/// per hour
pub standard_rate: Money,
/// hours per unit of output
pub standard_hours: Rational,
/// hours actually worked
pub actual_hours: Rational,
/// what those hours actually cost
pub actual_cost: Money,
}
/// One variance: how big, and which way.
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct Variance {
/// never negative
pub amount: Money,
pub effect: String,
}
// VarianceEffect is a string in Rust, one of: "favourable", "adverse", "none".
// Parameters take it as &str and results hold it as String.
/// The four variances, their total, and the costs they reconcile.
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct CostVariances {
/// actual cost - actual quantity x standard price
pub material_price: Variance,
/// (actual quantity - standard quantity for actual output) x standard price
pub material_usage: Variance,
/// actual cost - actual hours x standard rate
pub labour_rate: Variance,
/// (actual hours - standard hours for actual output) x standard rate
pub labour_efficiency: Variance,
/// actualCost - standardCost; always the sum of the four
pub total: Variance,
/// standard material and labour for the actual output
pub standard_cost: Money,
/// actual material and labour cost
pub actual_cost: Money,
}
Your code names it in one line, in the file that uses it
fune!(manufacturing.variance@^1); // then call cost_variances(…)
Imports name this capability’s declared dependencies, which fune builds next to it in your project; each one links to its page.
use super::funejson::Value; ← the fune runtime: the JSON value the test vectors use; fune build keeps it only where a signature takes one
use super::math_rational::{multiply_rational, rational, rational_from_value, rational_to_integer, Rational}; ← from math.rational ^1.0.0 · built alongside by fune
use super::money_amount::{assert_same_currency, money, money_from_value, money_to_value, Money}; ← from money.amount ^1.0.0 · built alongside by fune
fn not_negative(name: &str, value: &Rational) -> Rational {
let r = rational(value.numerator, value.denominator);
if r.numerator < 0 {
panic!("{} must not be negative", name);
}
r
}
fn cost_of(name: &str, value: &Money, unit: &Money) -> i64 {
assert_same_currency(unit, value);
if value.minor < 0 {
panic!("{} must not be negative, received {}", name, value.minor);
}
value.minor
}
fn variance(signed: i64, currency: &str) -> Variance {
let effect = if signed > 0 {
"adverse"
} else if signed < 0 {
"favourable"
} else {
"none"
};
Variance {
amount: money(signed.abs(), currency),
effect: effect.to_string(),
}
}
/// Material price and usage, labour rate and efficiency variances, flexed to
/// actual output. The four flexed costs are each rounded once and every
/// variance is a difference of them, so the variances always sum exactly.
///
/// # Panics
/// Panics on negative output, prices, rates, quantities, hours or costs, mixed
/// currencies, or an unknown rounding mode.
pub fn cost_variances(material: &MaterialActual, labour: &LabourActual, actual_output: i64, mode: &str) -> CostVariances {
if !(0..=(1i64 << 53) - 1).contains(&actual_output) {
panic!("actualOutput must be a whole number, not negative, received {}", actual_output);
}
let unit = &material.standard_price;
let currency = unit.currency.as_str();
let sp = cost_of("material standardPrice", &material.standard_price, unit);
let mat_actual = cost_of("material actualCost", &material.actual_cost, unit);
let sr = cost_of("labour standardRate", &labour.standard_rate, unit);
let lab_actual = cost_of("labour actualCost", &labour.actual_cost, unit);
let sq = not_negative("material standardQuantity", &material.standard_quantity);
let aq = not_negative("material actualQuantity", &material.actual_quantity);
let sh = not_negative("labour standardHours", &labour.standard_hours);
let ah = not_negative("labour actualHours", &labour.actual_hours);
let output = rational(actual_output, 1);
let actual_at_standard = rational_to_integer(&multiply_rational(&aq, &rational(sp, 1)), mode);
let standard_material = rational_to_integer(&multiply_rational(&multiply_rational(&sq, &output), &rational(sp, 1)), mode);
let hours_at_standard = rational_to_integer(&multiply_rational(&ah, &rational(sr, 1)), mode);
let standard_labour = rational_to_integer(&multiply_rational(&multiply_rational(&sh, &output), &rational(sr, 1)), mode);
let standard_cost = standard_material + standard_labour;
let actual_cost = mat_actual + lab_actual;
CostVariances {
material_price: variance(mat_actual - actual_at_standard, currency),
material_usage: variance(actual_at_standard - standard_material, currency),
labour_rate: variance(lab_actual - hours_at_standard, currency),
labour_efficiency: variance(hours_at_standard - standard_labour, currency),
total: variance(actual_cost - standard_cost, currency),
standard_cost: money(standard_cost, currency),
actual_cost: money(actual_cost, currency),
}
}
fn variance_to_value(v: &Variance) -> Value {
Value::obj(vec![("amount", money_to_value(&v.amount)), ("effect", Value::str(&v.effect))])
}
pub fn cost_variances_to_value(c: &CostVariances) -> Value {
Value::obj(vec![
("materialPrice", variance_to_value(&c.material_price)),
("materialUsage", variance_to_value(&c.material_usage)),
("labourRate", variance_to_value(&c.labour_rate)),
("labourEfficiency", variance_to_value(&c.labour_efficiency)),
("total", variance_to_value(&c.total)),
("standardCost", money_to_value(&c.standard_cost)),
("actualCost", money_to_value(&c.actual_cost)),
])
}
pub fn fune_vector(args: &[Value]) -> Value {
let m = &args[0];
let l = &args[1];
if let Value::Float(f) = &args[2] {
panic!("actualOutput must be a whole number, not negative, received {}", f);
}
let material = MaterialActual {
standard_price: money_from_value(m.get("standardPrice")),
standard_quantity: rational_from_value(m.get("standardQuantity")),
actual_quantity: rational_from_value(m.get("actualQuantity")),
actual_cost: money_from_value(m.get("actualCost")),
};
let labour = LabourActual {
standard_rate: money_from_value(l.get("standardRate")),
standard_hours: rational_from_value(l.get("standardHours")),
actual_hours: rational_from_value(l.get("actualHours")),
actual_cost: money_from_value(l.get("actualCost")),
};
cost_variances_to_value(&cost_variances(&material, &labour, args[2].as_i64(), args[3].as_str()))
}Install
fune build
With that line in your source, in a Rust project (language rust in fune.project), fune build resolves it and its 3 dependencies, pins them in fune.lock, downloads only the Rust package of each, and builds the code above into your project’s .fune/build, one readable file per capability with a header linking back here. A crate’s build.rs runs it before every compile. Or pin a range in fune.project and build in one step:
fune add manufacturing.variance
The manifest, vectors and README with only the Rust implementation. Install it without the registry with fune add ./manufacturing.variance-1.0.0-rust.fune, or fetch it from a terminal with fune pull manufacturing.variance@1.0.0:rust.
The whole function, every language, is one file too: manufacturing.variance-1.0.0.fune, 33,167 bytes, sha256 891beb9988a990d3a686a6a4e0993bc51814dd5d685d087f0e5ebdcb2c68455c. It installs into a project of any language.
Customise it in your app
The seams this capability offers. Put a marker directly above a function of your own and fune build wires it into the built code; the package on the registry is not changed, the built file’s header lists it under CUSTOMISED, and fune hooks lists every hook in the project. How hooks work.
before — your function gets the arguments and returns them, changed or not, or throws to refuse the call.
// fune: before manufacturing.variance
after — your function gets the result and the arguments, and returns the final result.
// fune: after manufacturing.variance
replace — inside this capability’s code only, calls to a dependency go to your function, with the same signature. Other capabilities that use it are unaffected; write in * to replace it everywhere.
// fune: replace math.rational in manufacturing.variance
// fune: replace math.round-div in manufacturing.variance
// fune: replace money.amount in manufacturing.variance
step — your function runs at a numbered point inside the function’s body, receives the in-scope values it names as parameters, and may return replacements. List the points with fune show manufacturing.variance --steps.
// fune: step manufacturing.variance after <n|label>
Tests
A version published now needs at least 8 tests for every function, and one that expects the error for each function that throws; the registry refuses it otherwise. fune verify --all runs each case in TypeScript, Python and Rust, and a project runs them again with fune verify. This page lists the cases; it does not run them. The exact JSON is vectors.json.
| Case | Arguments | Expected | |
|---|---|---|---|
| the textbook case: 2 kg at £3 and 3 h at £10 a unit, 1000 made with 2200 kg for £6160 and 2900 h for £30450 | standard price £3.00, standard quantity …, actual quantity …, actual cost £6,160.00, standard rate £10.00, standard hours …, actual hours …, actual cost £30,450.00, 1,000, half-up | → | material price …, material usage …, labour rate …, labour efficiency …, total …, standard cost £36,000.00, actual cost £36,610.00 |
| fractional standards: 1/3 kg at £1.25 and 1/4 h at £11.50 a unit, 100 made using 33.5 kg; each flexed cost is rounded once and the variances still add up | standard price £1.25, standard quantity …, actual quantity …, actual cost £42.00, standard rate £11.50, standard hours …, actual hours …, actual cost £300.00, 100, half-up | → | material price …, material usage …, labour rate …, labour efficiency …, total …, standard cost £329.17, actual cost £342.00 |
| the same rounded down: 4187.5p and 4166.67p become 4187p and 4166p | standard price £1.25, standard quantity …, actual quantity …, actual cost £42.00, standard rate £11.50, standard hours …, actual hours …, actual cost £300.00, 100, down | → | material price …, material usage …, labour rate …, labour efficiency …, total …, standard cost £329.16, actual cost £342.00 |
| exactly on standard: every variance is none | standard price £5.00, standard quantity …, actual quantity …, actual cost £50.00, standard rate £20.00, standard hours …, actual hours …, actual cost £100.00, 10, half-up | → | material price …, material usage …, labour rate …, labour efficiency …, total …, standard cost £150.00, actual cost £150.00 |
| nothing made: everything used is usage and efficiency variance | standard price £5.00, standard quantity …, actual quantity …, actual cost £20.00, standard rate £20.00, standard hours …, actual hours …, actual cost £40.00, 0, half-up | → | material price …, material usage …, labour rate …, labour efficiency …, total …, standard cost £0.00, actual cost £60.00 |
| dear material used sparingly and cheap labour working fast: favourable overall | standard price £3.00, standard quantity …, actual quantity …, actual cost £6,045.00, standard rate £10.00, standard hours …, actual hours …, actual cost £27,440.00, 1,000, half-up | → | material price …, material usage …, labour rate …, labour efficiency …, total …, standard cost £36,000.00, actual cost £33,485.00 |
| hours in minutes as a fraction: 90 minutes is 3/2 hours | standard price €10.00, standard quantity …, actual quantity …, actual cost €10.00, standard rate €24.00, standard hours …, actual hours …, actual cost €36.00, 1, half-up | → | material price …, material usage …, labour rate …, labour efficiency …, total …, standard cost €34.00, actual cost €46.00 |
| costs in two currencies are an error | standard price £3.00, standard quantity …, actual quantity …, actual cost £6,160.00, standard rate €10.00, standard hours …, actual hours …, actual cost €30,450.00, 1,000, half-up | → | error: currency mismatch |
| negative output is an error | standard price £3.00, standard quantity …, actual quantity …, actual cost £6,160.00, standard rate £10.00, standard hours …, actual hours …, actual cost £30,450.00, -1, half-up | → | error: actualOutput must be a whole number, not negative |
| fractional output is an error | standard price £3.00, standard quantity …, actual quantity …, actual cost £6,160.00, standard rate £10.00, standard hours …, actual hours …, actual cost £30,450.00, 2.5, half-up | → | error: actualOutput must be a whole number, not negative |
Show the other 5 tests
| Case | Arguments | Expected | |
|---|---|---|---|
| a negative actual quantity is an error | standard price £3.00, standard quantity …, actual quantity …, actual cost £6,160.00, standard rate £10.00, standard hours …, actual hours …, actual cost £30,450.00, 1,000, half-up | → | error: material actualQuantity must not be negative |
| negative standard hours are an error | standard price £3.00, standard quantity …, actual quantity …, actual cost £6,160.00, standard rate £10.00, standard hours …, actual hours …, actual cost £30,450.00, 1,000, half-up | → | error: labour standardHours must not be negative |
| a negative standard price is an error | standard price -£3.00, standard quantity …, actual quantity …, actual cost £6,160.00, standard rate £10.00, standard hours …, actual hours …, actual cost £30,450.00, 1,000, half… | → | error: material standardPrice must not be negative |
| a negative actual labour cost is an error | standard price £3.00, standard quantity …, actual quantity …, actual cost £6,160.00, standard rate £10.00, standard hours …, actual hours …, actual cost -£0.01, 1,000, half-up | → | error: labour actualCost must not be negative |
| a zero denominator is an error | standard price £3.00, standard quantity …, actual quantity …, actual cost £6,160.00, standard rate £10.00, standard hours …, actual hours …, actual cost £30,450.00, 1,000, half-up | → | error: denominator must not be zero |
More from the author
A variance is **adverse** when actual cost is higher than standard and **favourable** when it is lower; `amount` is always the size and `effect` the direction (`none` for exactly zero). The textbook case: a standard of 2 kg at £3/kg and 3 hours at £10/h, 1,000 units made using 2,200 kg for £6,160 and 2,900 hours for £30,450, gives material price £440 F, usage £600 A, labour rate £1,450 A, efficiency £1,000 F, and £610 A in total.
**The variances always add up.** Quantities and hours are exact fractions (`Rational`: 1/3 kg, 1/4 hour), so the flexed costs (AQ x SP, SQ x SP, AH x SR, SH x SR) are exact fractions of a minor unit. Each of those four is rounded once by `mode`, and every variance is a difference of whole amounts, so price plus usage is exactly actual material cost less standard material cost, and the four together are exactly `actualCost - standardCost`. Rounding each variance on its own would leave a penny or two unexplained.
**Price variance on usage.** The material price variance is computed on the quantity used, not the quantity purchased; where stock is held at standard cost and the price variance is taken on purchase, pass purchases in a separate call with the purchase quantity as `actualQuantity`.
**Rules.** All money must be in the currency of `material.standardPrice`. Prices, rates, quantities, hours and costs may not be negative; output is a whole number, not negative. With zero output, all material and labour used is usage and efficiency variance. Overhead variances are not included.
Source: CIMA Official Terminology (2005), "variance" entries for direct material price, direct material usage, direct labour rate and direct labour efficiency variances; the same definitions appear in ACCA Performance Management (PM) study material on standard costing.
Files
| Path | Bytes |
|---|---|
| README.md | 2,242 |
| impl/python.py | 3,284 |
| impl/rust.rs | 5,042 |
| impl/typescript.ts | 3,265 |
| vectors.json | 12,134 |